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Gimp vs Photoshop

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Ok i have tried to get into photoshop, but i think its too complex as im not that interested in image edditing. however i do work with 3D modelling and thats why i need a good image edditing software for textures and collor corrections. i am currently using SumoPaint because its better than paint, and it gets the job done. however im afraid that at some point, i will have to learn photoshop, but im not going to bother yet. also, since gimp is considered as the default "free image edditing software" i assume its much better than sumopaint, and thats why im considering to learn it.

the only reason im using sumopaint now, is because its simple, and its also the first software i learned. (cause we had to use it at school for some reason...) and well since it does the job i've just stuck to it.

 

so, should i spend time learning gimp as a better alternative to Sumopaint, or just stick to sumopaint untill i have to go over to photoshop? is gimp simular to photoshop?

 

to compare, im now using Blender3D for my CG work, but i know i have to translate to Maya at some point. however, Blender is easy, Maya is Rock hard.. so i would recomend blender for anyone who wishes to learn CG. however, translating to Maya will be tough, as the two softwares are very different. and maya is a LOT more complex. but using blender to learn the tecnical terms and how 3D softwares in general works is a good idea cause you learn everything, and its easy.

 

im wondering if its somewhat the same for gimp and PS. should i start with Gimp cause i assume its easier? is gimp simular to PS?


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